There are No Shortcuts to ‘Getting in the Game’ ![]() By: Michelle Rogers-Johnson, Ph.D. Educational Specialist What if the only opportunity Steph Curry ever had to practice his three-pointers was during an actual game? Better yet, what if he never explicitly practiced shooting three-pointers, but just practiced playing the game in general (e.g. running up and down the court, shooting whenever someone gave him the ball)? Would he still be the reigning MVP? I doubt it. While it might seem effortless, Curry, puts in hundreds of hours engaged in deliberate practice. Deliberate practice is focused attention on specific skills authentic to the competence you want to develop. The idea is that it’s much more efficient to become competent at complex skills, when you break down the task into smaller subskills and practice those skills separately (Ericsson, 2004; Ericsson, 2008). Feedback is another critical element of deliberate practice. So, Curry spends hours dribbling the ball, shooting free throws, rebounding, in addition to his infamous three-pointers. He gets ongoing feedback from his coaches and teammates so that he can improve. The game is the assessment that provides Curry an opportunity to demonstrate his skills so that he can identify areas for additional practice.
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5-Minute Accessibility ChallengeBy: Vanessa Preast, Ph.D., DVM
Digital Accessibility & Instructional Specialist Challenge:Install the Colour Contrast Analyser. Use it to check contrast level of text colors below. Why is this Important?Sufficient color contrast ensures that your audience can read what you have written. The contrast checker will help you identify color combinations that are likely to work for people with colorblindness and whose vision is less than perfect (those of us older than 40 know what I mean). Normal text should have contrast of at least 4.5:1 to meet WCAG 2.0 AA standards Which of the following have sufficient contrast? Email [email protected] with your answer. The background color for each below is white (HEX: #ffffff or RGB: 255,255, 255) More Than Just a Good Time: Demystifying Gamification Principles for Instruction By: Brian Pinney, Ph.D.
Educational Specialist Gamification is a hot area in education these days but what does it actually mean? Often, there is a misunderstanding or miscommunication that gamification means making your instruction “like a game” or “just making instruction more fun”. While elements of why games are fun certainly has informed this area, those may not be the fundamentals of gamification you may want. Below are several examples of principles of “gamified” instruction that also tend to be empirically supported outside of the gaming realm. Cooperating on the Court and in the ClassroomBy: Allie Gardner
Educational Specialist Teams need to have cooperation and a shared mental model to succeed. This means they need an opportunity to work together, communicate and practice as a team. According to Janelle Cox, (2017) “Research shows that students learn more effectively when working together rather than apart, and it is also known to improve self-confidence in students.” |
AuthorCenter for Teaching and Learning staff Archives
May 2017
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